Skip to main content

4th Fow AAR from last week: Germans v Canadians

(above) Stage is set for Germans trying to Breathrough the Canadians.. German objective quarter is top left of map.

(above) Drew's Sherman III's of the Canadian Armored Corps, look great! Too bad they are facing the wrong way (check video)

(above) Tristan's Panzers, Kampfgrupped with a command panzer with shutzen

(above) Drew had an 8 gun battery spotters and Vickers teams overlooking the objective quarter from this hilltop.

(above)Commonwealth troopers doing what they do best: Sip tea in town in the middle of battle!

(above) This window is a popular spot for Artillery observer teams...

.. calling in devastating 'murders' onto the german tanks.

(above) The plucky Canadians repulse assault after assault from the german tanks to hold the objective. In the end, the Panzer Grenadier make a final push for the objective, but they will need to make a Stormtrooper move to pull off the win... Video Below

So: Instead of cramming multiple AAR's into one post, I've spread the love and added pics and commentary.. is this better for everyone>?

Tomorrow I will post my progress painting my Dessert Rats! (They like cake)


  1. Great work on the reports! Can't wait to see your progress shots!

  2. I totally dig this format and will be doing the same for my battle reports. Great Job Matt!


Post a Comment

Popular posts from this blog

Friday Night Fights & Project Ultra for WWPD

This week on the virtual battlefield, it was an all Infantry affair as I continued to test Rob's Canadians for the upcoming 2013 Historicon tournament. We rolled up 'No Retreat' as the mission. Seeing as we both field foot footsoldier lists, we had to roll over who would attack. I came up with the higher number after Rob rolled a big fat 1. After choosing which end he would defend, we began deployment and objective placements. Enjoy the video of the game and I happened to take some pics as well covering most of the action.

Looking at the board layout, Rob chose the best side from which to defend. No matter which way I wanted to approach from, there were going to be a lot of slow moving anti-tank guns and bog checks moving 4" at a time in order to get range on those dug in Canadians. I have to say after being bombarded nearly every turn, rocket batteries are the way to go for maximum effect on target.

I had a hard time breaking through all the terrain to get my guns go…

A forum?!

Who ever said imitation is the highest for of flattery? I guess I just did. So, I thought it was time we started our own forum, accessible by the public, to talk all things TableTop Tactician. Lists reviews, events/news, anything people want to chat about - so have at it!

So hope on over the to the Forum table and introduce yourself and get posting!

VERSION 4 Flames Test Game 1 DAK vs Desert Rats

"What do you say, old boy, shall we go kick the Jerries out of Africa?" Monty

Using the WWPD rules compilation, and stats and such from the preview copy of the rulebook that stores have, plus some from the latest WGI, we apply our Team Yankee prowess to run a Test game of Version 4.  TO make equivalent lists, I used V3 points for both (1340pts) and the DAK force comes out at 82 pts using V4 points.  Video with our opinions at bottom of article.   Lets see the lists: