26 February, 2020

Adding some character to the army

The progress continues on my new Seraphon Army project. After completing 20 skinks and 23 Saurus warriors I have continued into the supporting cast - aka the Heroes of this fledgling force.

Following the "kitbash" recommendations from Lustria Online I have built and painted the following 3 Heroes:

Hero Number #1 -  Skink Priest

Glamour Pic #2

Using one of my spare skinks (from the unit box that comes with 24) along with some bits from the Saurus Warriors sprues I kit-bashed up a simple Skink Priest. The rules (https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-skinkpriest-en.pdf) lends this models to represent the priest with the "Priestly Trappings" choice over the "Cloak of Feathers" option.  Adding the top of a totem along with making my skink heroes orange skinned helps differentiate these from the regular skinks. There is no mistaking them on the table and they are WYSIWIG - perfect! Each kit-bashed hero also saves me $25+ which is awesome. I also ensure that all bits used are GW by the way so they are completely "tournament legal" should the need ever arise.

On to Hero Number 2:

18 February, 2020

Seraphon - aka Space Lizards!

It's been a long while since I last started an "army" scale project. The last few game systems I have been involved in have been smaller skirmish systems like Infinity that only required 10-20 models at maximum. Now granted, Age of Sigmar army sizes are much smaller (total model count wise) than the Warhammer fantasy of old. Yes you can choose to paint up units of 40+ Skaven clanrats but really the game rewards smaller more mobile units because there are actually very few scenarios that require one to "camp" an objective. This is due to this specific rule:

"Once you gain control ofan objective, it remains underyour control until the enemy isable to gain control of it."

The beauty of this is that you don't have to babysit objective to score them each turn. It encourages mobility, which leads to more back and forth during a game - something I really enjoy. But enough about the core rules (they are free here : https://ageofsigmar.com/wp-content/uploads/sites/12/2018/06/AoS_Rules-ENG.pdf ) let's get back to Seraphon. I have been busy the past 10 days.....

11 February, 2020

Returning to where it all began...

Well, not exactly. My first war game was Battletech. Bought my first Ral Partha pewter mechs in the late '80s when they looked like this :

I have kickstarted the recent reboot of Battletech along with Battletech: Clan Invasion by Catalyst Games (I will cover more on that later) but this isn't exactly the "roots" I am speaking about. The first war game I really got into, played in stores, and collected and built many armies for was.......

Wait for it.....

04 February, 2020

2020 - New Beginnings

A new year. A new decade. Looking back at this site, all the way back to 2009, I see why I started it. It was a way to log my hobby and gaming interests. That was it. A simple idea that I have not always stuck to, but I haven't stopped in the hobby arena. In fact, my interests have grown more diverse and interesting (at least to me) and my skills have slowly improved. So with that said, this is my note to myself to get back to the basics. I plan to post a few times a month, hopefully weekly, with the progress I am making across the different games an interests I have, and just see where my 2020 hobby takes me.

So let's start with what I have been doing in January. For xmas I picked up the new Steamforged Games release - Godtear. https://steamforged.com/godtear

This is a departure for me from the usual war games I play as it's closer to a board game, except with Champions you buy and paint and choose which you want to use each time you play. It's kinda like a cross between a MOBA (like Dota 2 or League of Legends) and a miniature war game. Here is a trailer for it:

A "small" diversion...

 BATTLTECH! This was my first miniature game. As I mentioned in my last post, Battletech holds a dear place in my hobby heart. I remember do...