Well, I made a weird New Years Gaming Resolution, and that is to not buy a single model in 2013. So just my luck that on Dec 27, 2012, my gigantic 15mm Modern Soviets army shows up! A few guys and I decided that we should branch out into the Cold War what-ifs, and when deciding on scale, 15mm had a number of benefits, chiefly that we already had western european and desert terrain in this scale, and when I laid eyes on that pic WWPD Steve took of the NVA tanks, I was sold. I decided to run generic Soviets, which can be used as Syrians, Egyptians, basically any Communist country from late sixties to the 2000's, so long as you don't rivet count, as BTR60/70/80 its really only the turret that differs, and the T-54-T90 pretty much look similar. The actual models I got represent mid 80s Warsaw Pact stuff.
First test models, left is Red Dawn style Spetznaz, right is more generic 3 tone camo. I picked the one on the right. The spackle when wet is pink,…
Chris and I got our new starter sets out and had a couple quick games. We recorded them so we can review all the things we did wrong. I decided to post it anyways, to kick off the blog covering a new games system.
I started looking for a small scale, sci-fi skirmish game a couple weeks back. Why? I think it comes from the desire to paint something other than 15mm for a change (been working on FoW almost exclusively for over 2 years) along with a vehicle to set up casual game nights, with a game system that can be used to play out campaigns and quick scenarios in 60-90 minutes.
I know, I know, FoW affords us this luxury also with Tank/Infantry Aces. But I am planning a full Market Garden campaign to coincide with the new book releases, and I still wanted to change up my painting. Hence my search.
The first game I tried was MERCS. Diragi was kind enough to play out a couple games using the free quick start rules from their site (http://www.mercsminis.com/). While enjoyable, the "card based movement" felt restrictive to me, and the forces seemed to favor, for lack of a better term, gimmicks. The setting was great, but the models were definitely 1st generation - I wasn't overly impres…
Crazy how a different colored cloth can turn an old table setup into a winter one!! Ca$h's place
Well, they are done! With 2 days to spare, I had time to spruce up objectives and do up a plane for Matt. Even though this army faced many King Tigers at the tournament, I think it was a decent choice.. certainly thematic, though not having: Infantry, Artillery, smoke, AA or planes sure didn't help! Detail shots below
ISU-122's sitting in cover
IS-2's out in the open
T-34s ranging forward, messing with the opponent's plans
Crashed YaK-3P I had a spare British Objective after making Monty's Humber, so I repainted this one to be a YaK-3 (inline engine like the Hurricane/Typhoon, so looks similar) and I was looking up pics, turns out Free French (of the communist persuasion I am sure) pilots flew Soviet planes in the Normandie-Niemen squadron. Given I have Free French army, I kinda had to paint the wreck in this scheme!
So, this is the start of a journey. A journey to the World War 2 American experience (kind of). I am embarking on Late War Americans.
I was looking to start an Allied Late War force, and wanted to play something "different". Not nessesarily different from the whole meta of Late War, but different from anything anyone locally is playing. That meant armored cars, or recon.
So, with the new books having tons of cool toys for Americans in late war, I hitched my wagon on to the Cavalry Recon train! I plan to run more than the minimum recon requirements, and really play a fast and brittle list. I am artificially restricting myself to ONE (1) Tank Destroyer platoon, to keep the list fun for my opponents to play against (I also don't see the need for more than one to be effective - unless all you want is 2 turn Alpha Strike games).
So, here is the list I have been toying with out of Devils Charge: