Showing posts with label army. Show all posts
Showing posts with label army. Show all posts

17 May, 2020

Thunder bolt of lightning...

It's very very frightening that there are now Stormcast Eternals in the house! The kids decided on that faction and I committed to assist with the assembly and some of the painting. Looking through the battletome they decided on the purple and gold of the Lions of Sigmar:



So with this paint scheme chosen we set to work to put together a simple step by step for the kids to follow to achieve the desired look. I modified the belt/skirt area to make it black (to break up the gold better) and here is where we stand with 10 Liberators completed to a basic tabletop standard :


Click on past the break for a couple more pictures and our planned next steps!

05 May, 2020

An unexpected pause...

As many may already know, Games Workshop closed down their warehouses, web stores and factories due to Covid-19. This impacted my next purchases for my Seraphon as I wanted to pick up a Stegadon and Slann. With all the local (and some not so local) sold out and not able to restock, I have started to shift focus until I can order the kits I want. So what to work on next? Well, I started by following a tutorial on Lustria Online about how to kit bash an Astrolith Bearer out of the eft over parts from a Seraphon Start Collecting box. This is what I ended up with :



More pictures after the break and a link to the tutorial!!


19 April, 2020

Realmshaper Engine discovered in the realms!

The new Seraphon Realmshaper Engine terrain piece is so interesting. Feeding off the story of how the "Old Ones" left temples behind when they departed the now dead Old World, the new Seraphon army terrain piece really ties the Lizard Old World lore into the updated Age of Sigmar lore for the Seraphon - and it has neat rules to boot!

Coming in at 0 points, it's a "why not" addition to my army. By that I mean I can choose to play with it in some lists, and leave it out in others as my fancy takes me. It's the first time I've bought a model for an army that literally has zero points cost. It doesn't directly help me expand my army into higher point ranges but it definitely adds a coolness factor - both to the army and to any table I play on.

So without further ado - here it is:


My thoughts in the build and rules after the break!

10 April, 2020

Return of the Carnosaur

You read it right - another Carnosaur for my burgeoning Seraphon army! This time around however, it features a Saurus Scar-Veteran instead of the Oldblood on the first one. I approached it the same way, using bright colors through my airbrush to get its foundation colors started. Here is an in-progress shot of the initial coloring:


Click on in to see some more pictures of this mighty beast all finished!


04 April, 2020

From the skies.....oh, and giant solar lasers on lizards

The progress with this army has been astounding. By focusing even 30 minutes a day on something related to the force (building, basing, priming, painting etc) I have witnessed it grow steadily over the past couple months. It helps that we are still in COVID-19 lock down, but really I had already built the habit as a "new years goal" if you will and it's really bearing fruit.

First up are my new Terradons swooping in to drop their deadly cargo:





I again turned to my airbrush and used it  to pretty decent effect in blending the Terradons from red to yellow. I am still undiminished in my enjoyment of painting bright vibrant colors. Here are some more close up shots of the Terradons:

26 March, 2020

Pandemic update #1 - Roar!

Pandemic. Never thought I'd lead with that but we are all experiencing crazy times. I want to wish anyone reading this the best health, and I hope you and your family/loved ones are safe and in good health. The one upside of this "social distancing" and "stay home/stay safe" shutdown means I am working from home, and it affording me more time to focus on hobby time. This is significant for me as I have always turned to hobbies to reduce stress, clear my head and lower overall anxiety. There's always a silver lining....sometimes you just have to look harder for it.

With all that said, here is were I am with the Seraphon army:

Completed and Painted:

15 Saurus Knights with Lances
20 Saurus Warriors (23 total with 2nd full command) with clubs and shields
20 Skinks with Boltspitters and shields
1 Skink Priest
1 Skink Starpriest
1 Scar-Veteran on Cold One
1 Oldblood on Carnosaur


Did you notice the last entry?

Here he is underway - first model to get the airbrush treatment:

 I didn't base him initially so I could easily get to his underside and legs.
Sponge is for cleaning the airbrush tip/nozzle while spraying to prevent buildup - game changer for preventing spatter!

17 March, 2020

The Knights who say....



I got nothing.... I tried to come up with a Monty Python/Seraphon pun but it went nowhere. Needless to say I got my knights completed! All 15, painted as 3 units of 5 with full command. I also completed a Scar-Veteran on Cold One! So with no delay, here are some pics:

 Scar Veteran


26 February, 2020

Adding some character to the army

The progress continues on my new Seraphon Army project. After completing 20 skinks and 23 Saurus warriors I have continued into the supporting cast - aka the Heroes of this fledgling force.

Following the "kitbash" recommendations from Lustria Online I have built and painted the following 3 Heroes:


Hero Number #1 -  Skink Priest

Glamour Pic #2

Using one of my spare skinks (from the unit box that comes with 24) along with some bits from the Saurus Warriors sprues I kit-bashed up a simple Skink Priest. The rules (https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-skinkpriest-en.pdf) lends this models to represent the priest with the "Priestly Trappings" choice over the "Cloak of Feathers" option.  Adding the top of a totem along with making my skink heroes orange skinned helps differentiate these from the regular skinks. There is no mistaking them on the table and they are WYSIWIG - perfect! Each kit-bashed hero also saves me $25+ which is awesome. I also ensure that all bits used are GW by the way so they are completely "tournament legal" should the need ever arise.

On to Hero Number 2:

18 February, 2020

Seraphon - aka Space Lizards!

It's been a long while since I last started an "army" scale project. The last few game systems I have been involved in have been smaller skirmish systems like Infinity that only required 10-20 models at maximum. Now granted, Age of Sigmar army sizes are much smaller (total model count wise) than the Warhammer fantasy of old. Yes you can choose to paint up units of 40+ Skaven clanrats but really the game rewards smaller more mobile units because there are actually very few scenarios that require one to "camp" an objective. This is due to this specific rule:

"Once you gain control ofan objective, it remains underyour control until the enemy isable to gain control of it."

The beauty of this is that you don't have to babysit objective to score them each turn. It encourages mobility, which leads to more back and forth during a game - something I really enjoy. But enough about the core rules (they are free here : https://ageofsigmar.com/wp-content/uploads/sites/12/2018/06/AoS_Rules-ENG.pdf ) let's get back to Seraphon. I have been busy the past 10 days.....


11 February, 2020

Returning to where it all began...

Well, not exactly. My first war game was Battletech. Bought my first Ral Partha pewter mechs in the late '80s when they looked like this :


I have kickstarted the recent reboot of Battletech along with Battletech: Clan Invasion by Catalyst Games (I will cover more on that later) but this isn't exactly the "roots" I am speaking about. The first war game I really got into, played in stores, and collected and built many armies for was.......


Wait for it.....


11 May, 2017

Speed Painting Anglo-Dane Warriors for Saga

Saga fever is hitting the club hard and I was one of the first to jump on CA$H's bandwagon when he returned from Cold Wars. I made an order through a local store and waited patiently for my goodies to arrive. Then I started to get less patient and pester the store. I prefer buying stuff off the shelf precisely because I don't do well when waiting for a mail order to arrive. Reading the other posts about people painting their miniatures and playing games did not help me to remain calm.

By the time my miniatures arrived I was positively frothing to get started. I felt really behind the pace and wanted to get the miniatures painted as quickly as possible. Based on my success setting strict deadlines for my Guild Ball project I decided to do the same with Saga. I was able to paint two 6-player teams for Guild Ball in 3 months at an average of 1 week per model. For Saga I knew I had to turn things up, all the way to 10. Darn, I wish I had painted 11 miniatures a week so I could have made a This is Spinal Tap reference.

Going from 1 miniature a week to 10 was not an easy task. I've painted large batches of models before but usually only 4-5 at a time. Once, when I was actively painting, I managed 9 figure batches. That was my high water mark and every other time I attempted that amount I regretted it. Still, I have been actively painting and I really wanted to get my warband to the table as quickly as possible so 10 it is.

Prepping Saga miniatures for painting
Hard to see because they are primed black there was 10 plastic warriors glued to craft sticks glued to 4 home-made painting grips.

As I assembled the miniatures as quickly as I could I had to make a decision whether I was going to paint the shields separately and attach them at the end. I think I made the correct choice of attaching them during assembly. While it will be tricky to reach a few places it will save me time, plus I won't have to worry about accidentally highlighting the wrong edge of the shield.

In the picture you can see how I handled my highlighting and shading. I made three mixes, shadow, midtone and highlight. Starting from black I applied a coat of my shadow. Then I applied my midtone over top, leaving the shadow in the lower portions of the miniature where shadow would fall. Finally I added my highlight to just the upwards facing areas.

I wasn't worried about perfect coverage, I just worked quickly. Since I was building up with a darker colour over the black I knew I would be able to get away with less coats for coverage and a little blotchyness, as opposed to visible brush strokes, would appear to be carefully applied "weathering". Only rarely did I apply a second coat.

Occassionally I would find the transition from midtone to highlight to be too stark. I'd quickly make an intermediate mix of the two colours and paint it at the borders. I think I only ended up doing this for a couple of colours.

One night of painting later.

Many years ago I worked out a system for painting a non-uniform unit of miniatures while painting 10mm Orcs. I would pick a colour and randomly apply it to either the tops, pants or neither of each miniature. I would make multiple passes of different colours, doing the same. When I'm done I have a pseudo-random and motley looking crew while still using an assembly-line painting technique. This time I noticed that the first few colours I pick will dominate the group as I tend to use it on 1/4th of the miniatures in each pass. After a few passes some models have both top and pants painted at that 1/4th shrinks.

The skin, clothing and wood are completed. Should be the home stretch, right?

After my second evening of painting I had painted the skin, cloth and wood on all the miniatures. One of my speed painting tricks when dealing with non-uniform units is to only worry about the large areas looking difference. At this stage having all the wood painted exactly the same colour isn't very noticeable. I will do the same for the leather. Boots, belts and pouches will all be painted the same shade.

I was feeling very good about myself at this stage and was evening thinking I might be able to handle two batches of 10 a week. It was a heady few minutes of delirium until I remember that I still had all the shields to paint. I hadn't ordered shield transfers like an intelligent person so painting the shields was going to take at least as long as everything else.

By Saturday I was slowing down. I'd missed a day of painting on Friday to attend an epic whiskey tasting event and was still feeling the burn.

I used a technique similar to the clothes when painting to shields to keep them from looking too uniform. For each painting grip, I had four with either two or three miniatures attached to each, I picked a background colour as the base and then painted the design using a different colour. I had also painted the hair at this stage.

Sunday is laundry day so I get to spend my day in the basement swapping loads of laundry and painting miniatures.

My miniatures arrived Tuesday but I wanted Sunday to be the end of my painting week so I pushed hard to complete the rest of the shields and other details. Although adding all the battle damage to the shields increased the time it took to paint them I think the effect is well worth it. The lines draw the eye and distract from any wobbly lines in my freehand design. In order to create the damage I just randomly painted brown lines (the colour I used for all the wood) followed by a black line on top and a nearly white line on the bottom. This creates the illusion of a large gash in the wood. I paint chipped paint the same way.

One important, but subtle, touch was a big of spot glazing at the end. Every face received a few spots of red glaze on the nose and either the cheeks or eyes. Those without beards received a couple of glazes of blue-grey for stubble. Finally everyone received random splashes of brown glaze focuses around the legs, bottom of shields, tunic bottoms and armpits. These slight touches of colour make the miniatures look more detailed than they are.

Finally, the bases had a 13/64" hole drilled in them and then a 1x5mm neodymium magnet super-glued in place. This is for my storage as I plan to use metal-lined storage containers. I will finish the base with some modeling putty painted brown followed by green flock once I've painted the entire warband.

A "small" diversion...

 BATTLTECH! This was my first miniature game. As I mentioned in my last post, Battletech holds a dear place in my hobby heart. I remember do...