Skip to main content

CCCP v TXNG Team Yankee Counterattack 75pts

Don't Mess with Texas, National Guard!   Tris and I play Counterattack (as always, video below), I always bid attacker, we play on a nice board set-up at Scott's place, see below deployment pic:

The 3 M1s on left are in Ambush, not really there!

Freshly-painted units for me:  Hinds 3 and 4

And my 2nd full company of T-72s (these now all have their decals done)

Tris has his M113s ready to contest the open objective, his tank HQ ready to flank my tanks, and his mech platoon dug-in on the other objective.

Completely ignoring my own advice from last Battle Report, I split my forces, using a 'cross here' for the first time on the right-hand tank platoon.

M1 Ambush deploys behind the fencing, and kills 3 tanks right away..

My other tank platoon races across the countryside to get to the crashed Huey objective in the field, top right of this pic.  His M113s have same idea.

My remaining 3 tanks can't kill anything.  My Hinds came in lower left, lost one to .50 fire, kills one tank, then run away.

Meanwhile I make some progress towards objective, but am wary of his other platoon of tanks which will come in to my flank....

He missed / I made my saves, and kill one more tank.  He passes morale.

They didn't feel like Crossing..

..and subsequently get vaporized as predicted, by the Reserve-Reservist M1s!

This is close as I would get:  my Battalion HQ tank sits on the objective, but his infantry had no broken after being assaulted by a motor rifle company and some tanks.  I lost all other platoons on the other flank to his Cobras and M1s.

But Wait, there's more! (more gaming, below)

Other games going while ours was on: Marty and Andrew in the painting room.  Andrew smugly telling Marty "Yep.  Leo IIs are exactly like M1's, except better in every way"

3rd game had Brett playing his Hungarians again vs Scott's Desert West Germans (partially painted, so I will withhold close-ups until they are done)

Hungarian T-72s

I REALLY need to pimp up the gas station terrain piece...

Even when not in 'Tank Country' Team Yankee is a bloody game.. so many wrecks!

Hinds, always looking for flank shots on tanks.  Would get shot down by Rolands...

In the end, these Leo IIs would take the objective by the corner gas station there.  The Kinder-Surprise strategic reserves are safe from Communist Hands!?!

Anyways, hope you enjoyed it.  Thanks for the game T, and thanks for hosting us Scott.


Popular posts from this blog

Friday Night Fights & Project Ultra for WWPD

This week on the virtual battlefield, it was an all Infantry affair as I continued to test Rob's Canadians for the upcoming 2013 Historicon tournament. We rolled up 'No Retreat' as the mission. Seeing as we both field foot footsoldier lists, we had to roll over who would attack. I came up with the higher number after Rob rolled a big fat 1. After choosing which end he would defend, we began deployment and objective placements. Enjoy the video of the game and I happened to take some pics as well covering most of the action.

Looking at the board layout, Rob chose the best side from which to defend. No matter which way I wanted to approach from, there were going to be a lot of slow moving anti-tank guns and bog checks moving 4" at a time in order to get range on those dug in Canadians. I have to say after being bombarded nearly every turn, rocket batteries are the way to go for maximum effect on target.

I had a hard time breaking through all the terrain to get my guns go…

A forum?!

Who ever said imitation is the highest for of flattery? I guess I just did. So, I thought it was time we started our own forum, accessible by the public, to talk all things TableTop Tactician. Lists reviews, events/news, anything people want to chat about - so have at it!

So hope on over the to the Forum table and introduce yourself and get posting!

VERSION 4 Flames Test Game 1 DAK vs Desert Rats

"What do you say, old boy, shall we go kick the Jerries out of Africa?" Monty

Using the WWPD rules compilation, and stats and such from the preview copy of the rulebook that stores have, plus some from the latest WGI, we apply our Team Yankee prowess to run a Test game of Version 4.  TO make equivalent lists, I used V3 points for both (1340pts) and the DAK force comes out at 82 pts using V4 points.  Video with our opinions at bottom of article.   Lets see the lists: