Skip to main content

Grey Knights vs Orks - 1750 pts

Annihillation, Pitched Battle, Orks go first.
  • Coteaz and Draigo lead 3x 5-man Purifier Squads (rhinos), 3 Paladins (LR), 3x small henchmen squads (2 chimeras + LR).  General = Twinlinked 
  • Orks led by a Warboss on a bike (w/ bikers), PainBoy (or FNP Spec Char), 3 battlewagons  2 w/ rolla, 3 squads of boys with PK one of them armoured, Nobz with Big Choppas.  General = 36Dice
Bottom of 1st turn:  Incinerator Purifiers disembark and prepare to slow down the  fast-moving bikers.

Bottom of 1st turn:  2nd Land Raider (w/ Paladins and Draigo) move up alongside 2 Psycannon Purifiers.  Psycannon shots wreck the Ork transport, Blue boyz bail out.

Top of turn 2: Remaining Ork bikers move to pop a Land Raider.  Armoured and FNP Boyz move in to 'cleanze' the Incinerator Purifiers.  Blue boyz move up the middle.  Big Choppa Nobz pop Rhino with Purifers.
Bottom of turn 2:  Land Raiders position themselves around the bikes.  Paladins go after Blue Boyz.  Draigo goes after bikes. Purifiers and Deathcult go after Big Choppa Nobz.  Plastic Boyz with FNP/4+ armour get shot at by GK vehicles.

Bottom of 2: Blue Boyz Nob kills all three Paladins after Holocaust and close combat decimate them.  Draigo stands alone after lubing the bikes.  Purifers and Deathcult take down the Nobz.  Cleansing Flame cleanses.

Top of 3:  Yellow Boyz move in for some revenge.  Remaining Blue Boyz move on Draigo.

Top of 3:  Movement.

Top of 3: Assault.

Top of 3:  Purifers and Deathcult removed from play.  But Yellow Boyz pay the price.  Draigo finishes off the Blue Boyz.
Bottom of 3:  Draigo hops in LR and repositions to shot  some plastic FNP/Armoured Boyz. Other GK transports reposition.

Bottom of 4:  After the Battlewagon with the Yellow Boyz rammed the Land Raider the GK vehicles open up on the Ork infantry.  Draigo hops out to close with the plastic FNP/armoured boyz.

It's called here due to time.  See comment below.  MSU GK give up lots of easy kills but hit back just as bad....


  1. I was asked to clarify the final outcome. The game was called when the Ork player 'conceded'. At that point the GKs had lost Paladins, 2 rhinos, 2 purifier squads and the Deathcult assassins for 6 KPs for the Orks. The Orks had lost 2 BWs, Blue Boyz, Bikers with Char and Nobz; and were likely to lose Plastic Boyz with char to a charge from Draigo for 8 KPs for the GKs.

  2. Great photos! Keep those Battle Reports coming...


Post a Comment

Popular posts from this blog

Friday Night Fights & Project Ultra for WWPD

This week on the virtual battlefield, it was an all Infantry affair as I continued to test Rob's Canadians for the upcoming 2013 Historicon tournament. We rolled up 'No Retreat' as the mission. Seeing as we both field foot footsoldier lists, we had to roll over who would attack. I came up with the higher number after Rob rolled a big fat 1. After choosing which end he would defend, we began deployment and objective placements. Enjoy the video of the game and I happened to take some pics as well covering most of the action.

Looking at the board layout, Rob chose the best side from which to defend. No matter which way I wanted to approach from, there were going to be a lot of slow moving anti-tank guns and bog checks moving 4" at a time in order to get range on those dug in Canadians. I have to say after being bombarded nearly every turn, rocket batteries are the way to go for maximum effect on target.

I had a hard time breaking through all the terrain to get my guns go…

A forum?!

Who ever said imitation is the highest for of flattery? I guess I just did. So, I thought it was time we started our own forum, accessible by the public, to talk all things TableTop Tactician. Lists reviews, events/news, anything people want to chat about - so have at it!

So hope on over the to the Forum table and introduce yourself and get posting!

VERSION 4 Flames Test Game 1 DAK vs Desert Rats

"What do you say, old boy, shall we go kick the Jerries out of Africa?" Monty

Using the WWPD rules compilation, and stats and such from the preview copy of the rulebook that stores have, plus some from the latest WGI, we apply our Team Yankee prowess to run a Test game of Version 4.  TO make equivalent lists, I used V3 points for both (1340pts) and the DAK force comes out at 82 pts using V4 points.  Video with our opinions at bottom of article.   Lets see the lists: