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Warmachine Mk2 has taken me!

Holy crap!

This is how you write a rules set! I just picked up the new (Jan. 2010) Warmachine rule book and I am so impressed. First of all, it was only $30, and is ~240 pages of FULL COLOR. Second, it is so well written. Ambiguity is minimal - compared to GW rule books, it's a technical manual. The art is outstanding, and the models....where do I start.

They have really made some great models for this game. Now to be fair, I have always been partial to steam-punk, so there is that automatic attraction, but the sculps are awesome! I have decided to go with the models I like the most first, so Khador it is for me (Cryx is a close 2nd). I have a Battlegroup, Widowmaker box set, and "Butcher" on the expect some pics soon as I start to build and paint them up.

The few test games I have played so far with proxies has me hooked in a big more to come!


  1. Dammit im intrigued...the models always looked neat to me.

  2. Tristan, who are you playing with? Has any of the guys got into it too?

    What armies do they play?

    Can I play a mercenary army?

    Bah I need to buy the rules...


    Some quickstart rules. Dunno, looking through the range there are the odd stellar model but mode lfo them are ass

  4. oOk

    Matt Varnish is playing pure Merc - so yes, you can just be mercs
    Lothlan is going Cryx

  5. if you are jazzed with Mercs, then do them marty: there are pirate mercs, random mercs, troll mercs, and best of all, dwarven mercs, called the Searforge Commission, using nothing byt Rhulic (aka dwarves) you can still make a cool army, plus the models are bad fucking ass.

    That would allow me to do Protectorate

  6. I think I am going to go with Cygnar Dennis. The more people I talk to the less they feel like the Space Marines of the game, but their gameplay and models really appeal to me :)

  7. well tristan has the cygnar deck, with every unit. talk to him about it.

  8. huh; warmachine = serious business or a passing diversion from 40k?


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