16 February, 2011

Escalation league update

Ok - escalation league update time.

I have made separate page for tracking the Escalation league. This will help keep the main page clear of clutter. Here is a brief overview of Tier 1:



Tier 1 - 600 points
The minimum requirement is :

1 HQ
1 Combat Platoon

Rules Overview:



Your list can change however you see fit, week to week, during each tier.
All games will be played on a 4'x4' board for Tier 1.
I will be providing 3 specific scenarios per tier.

For Tier 1, attacker and defender will be determined based on the lists used, and the scenario played. The battles will be logged on the Drunken Gamers site, as I will be tracking the outcome of each game. 

We will have a "Total War" game at the end of each tier, fielding all the lists together. 

The player with the overall highest points score at the end of Tier 3, after the final Total War game, will receive a $20 voucher towards the hobby. 2nd place receives $10.



More details on the Escalation page!

15 February, 2011

FoW Antenna Tutorial

"Can you hear me now, over?"



Here is a close up shot of the Sherman III's with their new antennas. The key is what to use for the antenna.. I didt want to use brass rod, as any pressure would likely snapo it, or worse, snap and damage the resin model. Plastic thin rod isnt flexible enough. However, clothing tag ties from a dept store work perfectly, they have some bend to them, are thin enough, and are plentiful (ask for a handful)

Video below as well..

12 February, 2011

Hobby Day




Well with Gamesummit a week away, we have stuff to paint, and we did just that.

Here is some stuff we worked on, then Brett's new unpainted Berlin terrain, then the state of my Germans......

11 February, 2011

FoW AAR 19: 21.PanzerDiv. vs 51st Inf Div., Roadblock

Rob Kelly's awesome desert table.. Afghanistan/Italy. Though the white exercise ball in the background reminds me of the Rovers from Prisoner......


My escort unit is Panzer Grenadiers in the crazy french halftracks.. U304(f)'s Also.. anyone recognize those buildings with the thatched roofs? They are Marty's horrible Christmas dollar store buildings, with like 20 dollars worth of spackle, static grass and paint to cover up the snowdrifts on the roof!!


His target for Ambuscade? 510 points of StuG IIIG's.. his ambuscade unit? 6pdr's .. Here is hoping they do better vs side armor 3 than vs Chris' T34s last week.



That grape orchard is perfect scale for FoW, and the Desert Rats look great on this table


Rob chose Priest battery and the Recce Carriers as his on-table platoons, and deployed them on the hill overlooking the highway.


Recce moved his Carriers right up against the stone wall near the small farm, and I decided to get the SP Artillery set up ASAP as my first reserve unit.


Ambuscade was deadly, killed 2 StuGIII's and the platoon command hightailed out of LOS to them, only to get killed by...



.. the Priest Battery up on the hill. I had placed him out of LOS to one observer team, but failed to spot the second one, who ranged in first shot.. One platoon down on turn 1, out of 4 platoons, and its a third of my points!!!!



Side shot down the road towards my artillery.. they did nothing all game apart from pinning observers... which does nothing.



Game ends prematurely as my Marder's, AKA StuG Hotchkiss39's get vaporized on the far right flank, and I have nothing to contest that objective. Lose my CO tank, and promptly auto-lose the game, since I had 4 platoons to start, and Marders and StuG's were already destroyed.

Thoughts: Well, for the first game using Germans, they didn't do so hot, but losing 1/3 your points turn one will do that. My Arty did nothing, would have been better off with more tanks probably, like PanzerIII's or a few IVs.. who knows. Video below as always.


10 February, 2011

Fow AAR 17: Panzer Grenadiers v British, Fighting Withdrawal

Board Overview, I'm just going to let the pictures tell the tale.. Video at the end.









This one shows the 2 6+ saves needed to save his Marder's from dying.. got 2 out of 3.......








09 February, 2011

FoW AAR 16: Roadblock, British vs Soviet Tanks

"Hmm, perhaps we are reading these captured maps upside down, what do you think, old boy?"

We decided to finally try Roadblock. I was using my Motor Rifles with Priest and RAF support, while Chris rolls a d6 to select an army list to use, and gets all tanks... thankfully not the KV-1 list though..

I choose his unit of T34s as the target unit (bottom left on road), with the 6pdr's as my Ambuscade unit, and he decides the escort unit should be his BA-10's (bottom right) I question this until after his recce move, they are in position to wipe out my 6pdr unit.



Priests and Sherman IIIs deploy behind the large hill..

I decide to ignore the objective near the field (above).. to concentrate on the one that has a forest to cover my approach (below)..
Ambuscade: With 12 shots hitting on 2+, I hit 11 times. Str 10 vs side armor 5 SHOULD have killed more than 2 tanks out of 5.. but my ammo was clearly faulty, and Chris was pretty lucky with his rolling 6s for armor saves.. in the end, my Ambuscade kills 2 tanks, including platoon command, and bails another.



His reserves come in turn 1 from either end of the roadway, so his truckriders come in (above)...

While his Commanding Officer in a T34 (above) can appoint a new T34 command.. smart thinking.


My 6pdrs face the wrath of the BA-10s and T34 MGs..
They would lose enough stands to fail a platoon morale...


Meanwhile, his SU76s move off the road to threaten my Priests, forcing me to move them. I would bail most of them, and lose a Priest in return.

RAF Hurricanes pick off the last few T34s
My infantry assault and finish off the last SU76

RAF are unable to do much to these Stuart IIIs though.. In the end, this will be my downfall, as they cut down my infantry trying to move up to within 16 inches of the roadway objective. Victory to the Reds

Video Below, Enjoy!

07 February, 2011

FoW AAR 15 plus added TerrainGuys to the blogroll

(Above) Marty placing 105mm Arty templates in an overview shot.

Hey guys, been chatting with Shawn Morris of the TerrainGuys blog, and so added their blog to the roll..

Alright, here are some shots from Marty's US vs Chris' Russians. Chris has a list of 6 lists,and rolled up a dual artillery list.
Marty's Shermans, sporting a new camo scheme, put the pressure on Chris' guns.

Chris has this blob of infantry guarding the US reserve deployment zone.


Yet another arty template slams into the russians.. I'll let the video tell the rest


A "small" diversion...

 BATTLTECH! This was my first miniature game. As I mentioned in my last post, Battletech holds a dear place in my hobby heart. I remember do...