Showing posts with label game summit. Show all posts
Showing posts with label game summit. Show all posts

29 March, 2011

SKIRMISH 2011 - Dates Announced!



Head on over to http://www.gamesummit.ca and check it out. Expect the Drunken Gamers to be in attendance with full coverage of the event!

More to come!

19 February, 2011

FoW, Battle for the Ukraine, 7500 points total... GameSummit 2011

Ok so this one is a doozy. 28 pics plus video, but then again we ended up getting 7500 pts for the Battle in the Ukraine. Sit back, grab a brew, and enjoy the fruits of months of painting in this huge battle.


Pregame shot, Russian players await the german push.. BTW, click pic for close up of Brett's 'Bitch please' face. Perhaps he just found out the official soap of the GameSummit WFB tourny is... NONE!!







Dug in Russians in the farmlands above and below..


.. while more Dug In infantry surround the urban objective. BA-10s can be seen as well.



Better pic of the BA-10s near the fountain in the town square


Sideboard... 8 T-34s and 5 KV-1s


More Red Army vehicles (SU-85 and SU-122 assault guns).. are there just too many targets for the '88s and Tigers?


Truck Motor guys (they have a real funny russian name) EDIT: Razvedki is what they are called.. I love that they hang off the fenders with their PPsh's, 1920's gangland style!


Chris' Maksim settles near the potted plants on the second floor of this house???


End of deployment pics, this is how the table looks from the Russian POV at start of game. Germans get first turn.


SS units advance up to the creek...

while in this shot you can see how close Mike's Panzers get to the russian lines after Stormtruppen moves.


View of the other Tiger covering the advance of the DAK troops up the open fields.. Not seen, Mike's '88s on a nearby hill, discouraging any armored presence in the field area..


BA-10s on fire in the town square.. they got hit by StuGs and Panzers.. lucky to only lose 3 to be honest.
Better shot of the Urban area, burning BA-10s, and Tristan explaining to kids why adults are lining up behind them all of a sudden! Reason? Beer Cantina open for business at 11am. Best table locations ever! Thanks Corey.


(above and below) Russians shoot and assault the German troops. Perhaps they went too far with Sturmtruppen? Tiger gets Bailed but not Wrecked.. Alex just has the devils own luck on keeping Tigers alive.


Gravy Train of Aufklarung vehicles threading their way up the road between PanzerIVs.. Mike play them aggressively.



Infatry still holding the wrecked T-34 objective from Tristan's timid Panzer units.. seemingly a single BA-10 scares them.. though after the BA-10, the dug in men are literally the only thing stopping the Panzers from taking the objective and winning, since the Red Army reserves all came in centre and farmland objectives..



Mike's '88s on the small hill.
Surveying the dead german armor and infantry..


This is all the Germans have left to send into the farm objective meatgrinder.. the Reds have a tonne of tanks to spare.


Tigers, Bailed, Bogged, but not out. Duane pulls the ole say "Anything but a one" as Chris rolls firepower test on top armor to shaft him.. way to Jinx it D!!


Tristans Panzers slowly move closer to the infantry. At this point I was running demos pretty much constantly, so check out the Vid for the ending. Also, lesson to everyone, stop filming if you go into the game, so you dont get a few minutes tacked on to the video.. sorry!

18 February, 2011

Game Summit Prep Work

I offered to help Corey out again with some prep work he needed done. Last event I helped with painting some boards. This time he asked me to paint up a Fortress of Redemption. Its a decent chunk of plastic. Lots of nice details. I had to cut a few corners as I only got the piece a week ago and had FoW models to paint up as well...I think it turned out OK.





06 December, 2010

Every Painful Detail, pt 23: Heavy Gear

As Game Summit gets closer, work on the last of the Arena tables now begins.

This is kind of a reboot for the Every Painful Detail series. I'll be making more entries up until the last table is done.

14 October, 2010

Splinters of Chaos

CA$H here,

I just penned my final list for next weekend's local tournament "Splinters of Locara". It is being run by "Sober Gamer", and picks up right after last year's Locara campaign. For more info, please swing by HERE and feel free to take part! It really will be global, since games can be played anywhere. Without further mumbling, here is the list I have settled on:

HQ
Daemon Prince - 155 pts
Wings, MoS, Lash of Submission

TROOPS

Noise Marines x8 – 250pts
Sonic Blasters x 7
Noise Champion w/ Power Weapon and Doom Siren, Personal Icon, Melta bombs

Chaos Space Marines (10) - 255 pts
Aspiring Champ w/ Power Fist, IoCG, Meltagun(2)
Rhino

Summoned Lesser Deamons x8 - 104pts

ELITE

Chosen x5 - 165pts
Meltagun x4,Rhino

HEAVY SUPPORT
Vindicator – 125pts
Obliterator x3 – 225pts
Land Raider - 220pts

1499pts

I know it is a little heavy on points in the heavy support area, but the obliterators are all conversions, and I love me some Vindicator action (despite it rarely getting it's points back). So, what do you all think? I will be testing it out tomorrow for FNF(Friday Night Fights) and we shall see what I can accomplish with it.

I am open to suggestions and any/all input, but please keep in mind the idea wasn't to run a "net list" - I went with the models I love the look of, over functionality.
Oh, and pics of the whole painted army to follow tomorrow!

Cheers,

10 August, 2010

Every Painful Detail, pt 22: Terrain

Here's a look at some of the terrain I'm useful recently, the techniques, and explanations of why I do certain things.

09 August, 2010

Every Painful Detail, pt 21: Playtesting

A short look at a very small Fantasy tournament I had at my place to see how people like the tables I've been working on.

07 August, 2010

06 August, 2010

Those stupid videos just keep coming

Every Painful Detail, pt 19: Thank God I'm a Country Boy

The Farm Table is close enough to finished that I'm calling it.

02 August, 2010

Every Painful Detail, pt 17 & 18: Farmville

Here are two videos about the latest table, which is a farm.

Yeeha!

Pt 17: Farmville


Part 18: More Farmville

25 July, 2010

Every Painful Detail pts 13 and 14

Off to try some new stuff.

Pt 13: Cleansing the palette
Taking a break from the Necropolis to start another project that should go by quickly.



Pt 14: Quick Work
See? It doesn't take long to make a game table when you know what you're after.

Every painful detail parts 13 and 14

Pt 13: Cleansing the Palette
Taking a break from the Necropolis to start another project that should go by quickly.



Pt 14: Quick Work
See? It doesn't take long to make a game table when you know what you're after.

22 July, 2010

Every Painful Detail, pts 11 and 12

Pt 11: All About Drywall Compound.

Working on drywall compound. Dull? Yes... but one day you may want to do the same.



Pt 11: Finally... Sand!
The moment I've been waiting for: The application of sand!

21 July, 2010

Every Painful Detail, pt 10: The River Returns

It appears I have figured out how to manage the very dangerous casting resin and successfully make a river. What next? The Necropolis awaits.

In other news: Does anyone besides me find it strange that Drunken Gamers of Ottawa's most frequent blogger is a non-drinker?

18 July, 2010

Every Painful Detail, pt 9: Back to the Land of the Dead

A few words about superhot resin (and that's "hot", not "hawttt"), and how to make tiles in foam.

Warning: My face is in this one.

A "small" diversion...

 BATTLTECH! This was my first miniature game. As I mentioned in my last post, Battletech holds a dear place in my hobby heart. I remember do...