Great news!
I am pleased to announce that our club will be running the Flames of War Tournament at the upcoming GameSummit 2013!!
Registration will be handled by GameSummit, which can be found here: http://www.gamesummit.ca/
It will consist of 24 players, be a regional qualifier, and most likely Late War, but expect more details to come shortly!
Kick on over to our forums for more information and discussion.
Cheers,
CA$H out.
Showing posts with label GameSummit. Show all posts
Showing posts with label GameSummit. Show all posts
02 November, 2012
23 February, 2012
Desert Rat Australians
So when I was deciding to create an army I wanted to chose something different. There were lots of Brit players, Americans and obviously Germans. Being Canadian meant I could go with a Canuck army as well, but I was finding the table was already crowded with Canadian armies as well eh. After reading about Australian and other Commonwealth nations I thought something along those lines would be fun and different enough where I was not going to run into too many Aussie players.
Getting my hands on the 8th Army Desert Rat box before it was all but gone from store shelves was essential in wanting to create my Australian list. They're fearless vets, they have access to 8th army assets from the period and they just sound like a good place to start when getting into building my first army. The Divisional Cavalry Squadron is just the right balance of armor and artillery that I was looking to play and has some flexibility if I want to change it later on and add some ground troops or swap out the heavy armored platoons for something else like air support.
My first game playing with this list was a learning experience and exposed weaknesses and strengths of the platoons that made up the Company. I played again this past Saturday and managed a win, I was lucky enough to close distance fairly quickly my last game and came out on top. Whereas the first time I played with this list using one of the new missions in V3 I got stomped pretty effectively. Suffice it to say nothing went right and being the attacker in that mission, I should have played far more aggressively. A mix of errors from me and hot dice from my opponent all but wiped me out. This first game, I had very little painted, some sad looking Crusaders, guns on bases with no teams, just the guns....and not one ounce of paint. I just wanted them to get some shells down range and use them during play.
After a hard honest opinion about my painting and seeing what other people were doing was an eye opener and learning some new tricks I now have my entire army painted and ready to roll out. I look forward to Friday as I will have them all on the board at some point and I no longer have to borrow 2 Crusaders from MattV to make my list complete. This past weekend I was able to table this list and play a game and received some nice feedback about the paint and what I had accomplished in such a short time. I can not thank MattV and Ca$h enough for the tips and Pripyat for allowing me to help with some of the terrain and miniature painting on some of the buildings used at GameSummit2012.
(source North Africa c/o www.easyarmy.com)
Getting my hands on the 8th Army Desert Rat box before it was all but gone from store shelves was essential in wanting to create my Australian list. They're fearless vets, they have access to 8th army assets from the period and they just sound like a good place to start when getting into building my first army. The Divisional Cavalry Squadron is just the right balance of armor and artillery that I was looking to play and has some flexibility if I want to change it later on and add some ground troops or swap out the heavy armored platoons for something else like air support.
My first game playing with this list was a learning experience and exposed weaknesses and strengths of the platoons that made up the Company. I played again this past Saturday and managed a win, I was lucky enough to close distance fairly quickly my last game and came out on top. Whereas the first time I played with this list using one of the new missions in V3 I got stomped pretty effectively. Suffice it to say nothing went right and being the attacker in that mission, I should have played far more aggressively. A mix of errors from me and hot dice from my opponent all but wiped me out. This first game, I had very little painted, some sad looking Crusaders, guns on bases with no teams, just the guns....and not one ounce of paint. I just wanted them to get some shells down range and use them during play.
After a hard honest opinion about my painting and seeing what other people were doing was an eye opener and learning some new tricks I now have my entire army painted and ready to roll out. I look forward to Friday as I will have them all on the board at some point and I no longer have to borrow 2 Crusaders from MattV to make my list complete. This past weekend I was able to table this list and play a game and received some nice feedback about the paint and what I had accomplished in such a short time. I can not thank MattV and Ca$h enough for the tips and Pripyat for allowing me to help with some of the terrain and miniature painting on some of the buildings used at GameSummit2012.
So now I have the entire thing organized and all I have to add is the decals. I'm not willing to take too much time painting and attempt to paint any platypus and boomerangs symbols just yet.....anyways here is what I am currently fielding. See you in the middle.
| Platoon | Qty | Unit | Points | ||
| Headquarters | |||||
| 2 | Crusader II | 155 | ||
| Combat Platoons | |||||
| 3 | Crusader II | 230 | ||
| 3 | Universal Carrier with .50 cal MG | 145 | ||
| Divisional Support | |||||
| 3 | Sherman II or III with .50 cal AA MG | 355 | ||
| 3 | Sherman II or III with .50 cal AA MG | 355 | ||
| 2 1 1 1 3 4 4 1 | Cmd Rifle team Jeep Staff team Observer Rifle team 15 cwt truck OQF 25 pdr gun Quad tractor All Rifle and Gun teams equipped w/Sticky Bombs | 255 | ||
| Company Points: | 1495 | ||||
17 October, 2009
What a concept - lower tournament points limits
Just read this comment on BoLS site (see link on right) about the creep of game size and its impact on tournaments and list creativity. I find it really interesting that in the UK all GTs are 1500pts -to encourage creative thinking and compromise, as opposed to the Us where 200pts it common and people just max certain selection. I may as well just post the whole comment here - this is a quote:
Conrad_Dakarn 21 hours ago
Wow- this guy nails it. I think I will push for 1500pt games more often.
Conrad_Dakarn 21 hours ago
31 August, 2009
Game Summit Weekend
What a great time!
Before leaving Sunday morning, I switched up my list a little, dropping the Farseer for an Autarch, and adding a 2nd Vyper. Registration was at 9am, with game 1 starting at 10am. Here is a quick recap of my games.
Game 1 vs Tau ("Nate").
What a nice army. Period. Awesome paint scheme and well painted. Had a total of I think 17 crisis suits, and one devilfish. Game was Dawn of War deployment and Annihilation, pretty straight forward. The issue for me, being my sneaky self, was the table. Shy of 2 buildings, it was devoid of anything that blocked line of site. Needless to say, the Tau thrived in this environment, with my tanks being "lite up" with markers every turn and my troops bravely doing their best to stay alive. The game went a full 5 turns, and was really gun, despite my loss of 6-3 in Kill points. Overall was still a fun game.
Game 2 vs Imperial Guard ("Lt. Walke")
Tanks, tanks, tanks and more tanks. Basically an armored company squished into the new guard codex. His fully converted and lovingly painted army consisted of 3 Leman Russ, a Demolisher, a Hellhound, Basilisk, 2 veteran squads in Chimeras, and some tank with super-special auto cannons that looked really sweet, can't remember the name. The mission was a tourney special, kind of a mix of Capture and Control and table quarters. Basically, one objective in the dead center to capture along with securing table quarters. "Lt. Walke" went first, and proceeded to "circle the wagons" around the central objective, thus contesting all 4 table quarters at the same time. Try as I might (and with only 2 bright lances in my force) I was only able to stun/shake most tanks, and destroy the weapon on the Hellhound. I did manage to contest all 4 quarters, and on the last turn forced his one remaining "scoring" troop unit to take a panic test, but they PASSED on leadership 7!! "Lt. Walke" pulled out a solid with even though I contested all 4 quarters, and we were laughing and joking the whole game through. A well played game and a blast for sure, despite my loss.
Game 3 vs Alpha Legion ("Anoobis")
What a gorgeous army. Subtle paint scheme, "chosen" unit painted to mimic ultramarines, and a great composition. The mission was Capture and Control, with Spear head deployment. Chaos went first and parked a Predator, tactical squad and Vindicator on the objective in his table quarter and then rushed up a Rhine and Land Raider (each with troops inside) towards the objective on my side. He also saw his terminators come in on turn 2 and deep strike close to my objective. The ensuing firefight was really back and forth, with the game hanging in the balance for a couple turns. I will state right now that his Land Raider was the star of the show, brushing off bright lances, pulse lasers and Fire Dragons to allow him to contest my objective. I did get a vyper in to contest his, but Anoobis was a smart general and pulled out the victory. We had a blast, playing the game and admiring our units lack of ability at times. Props to Anoobis for the balanced and fun Chaos Marine list to play against - no crazy lashes etc here.
So, 3 games down and 3 losses. Not shaping up to take the "Best General" prize home, but I was thoroughly enjoying myself and all the games. Maybe it was luck, or a testament to the Ottawa Gaming community, but I had yet to play any "beardy/cheesey" lists or players. On to game 4!
Game 4 vs Blood Ravens ("Missing Link")
BEST GAME OF THE DAY. I don't know what happened with this game, but damn was it awesome. Scenario was simple, Spear head deployment and 2 objectives placed in the center of the opposing quarters - combined with Annihilation. "Missing Link" had what can only be called a perfect example of a marine army. 2 Tactical in rhinos, a pair of Predators, 2 Dreadnoughts, and a command squad in a Razorback. Oh, and as we noticed AFTER the game, his list included a 10 man Assault squad that he had "forgotten" in his case ALL DAY - He hadn't fielded in in any matches, basically playing -250pts all day. When we discovered this, his face went as red as his power armor for a good 30 minutes, and much laughing and kidding ensued.
But to the game. Where do I start. I couldn't hit a thing. On one turn, for example, I fired every strength 8 or better weapon I had ( 2x Bright lance, 2x EML, 2x Pulse laser, Fire Prism ) at his one dreadnought and all I was able to do was immobilize it. CRAZY. My only consolation was that the Blood Ravens seemed to have picked up on the ineptitude of my force, and decided to one-up me by missing just as much - if not more! We had a memorable combat around on objective, with a storm guardian squad accompanied by my Autarch lasting 4 round of combat against a tactical squad and his command squad before succumbing. We were laughing so much that the outcome of the game never really seemed to matter. I did manage to squeeze out a victory, only by "Missing Link" failing a morale test on a tactical squad and it fleeing on the bottom of turn 6, so it didn't count as contesting. So, finally, in game 4, I won.
What a great day and great set of games. All my opponents were stellar players, and supreme sportsman. I thoroughly enjoyed the great tables and fully painted armies on them. I also managed to walk away with the "Best Sportsman" award - and some Phat Loot! A 10 man tactical squad, that may just be the start of a new Chaos Marine army, we'll see. I have loads of bikes to paint still.....but that's another story. Please check out the event at http://gamesummit.ca . It was really well run and a great time for all sorts of gamers. There is a winter one scheduled - so check it out. Photos of the event are up at http://www.flickr.com/photos/gamesummit/ also so check them out.
Till next time...
Before leaving Sunday morning, I switched up my list a little, dropping the Farseer for an Autarch, and adding a 2nd Vyper. Registration was at 9am, with game 1 starting at 10am. Here is a quick recap of my games.
Game 1 vs Tau ("Nate").
What a nice army. Period. Awesome paint scheme and well painted. Had a total of I think 17 crisis suits, and one devilfish. Game was Dawn of War deployment and Annihilation, pretty straight forward. The issue for me, being my sneaky self, was the table. Shy of 2 buildings, it was devoid of anything that blocked line of site. Needless to say, the Tau thrived in this environment, with my tanks being "lite up" with markers every turn and my troops bravely doing their best to stay alive. The game went a full 5 turns, and was really gun, despite my loss of 6-3 in Kill points. Overall was still a fun game.
Game 2 vs Imperial Guard ("Lt. Walke")
Tanks, tanks, tanks and more tanks. Basically an armored company squished into the new guard codex. His fully converted and lovingly painted army consisted of 3 Leman Russ, a Demolisher, a Hellhound, Basilisk, 2 veteran squads in Chimeras, and some tank with super-special auto cannons that looked really sweet, can't remember the name. The mission was a tourney special, kind of a mix of Capture and Control and table quarters. Basically, one objective in the dead center to capture along with securing table quarters. "Lt. Walke" went first, and proceeded to "circle the wagons" around the central objective, thus contesting all 4 table quarters at the same time. Try as I might (and with only 2 bright lances in my force) I was only able to stun/shake most tanks, and destroy the weapon on the Hellhound. I did manage to contest all 4 quarters, and on the last turn forced his one remaining "scoring" troop unit to take a panic test, but they PASSED on leadership 7!! "Lt. Walke" pulled out a solid with even though I contested all 4 quarters, and we were laughing and joking the whole game through. A well played game and a blast for sure, despite my loss.
Game 3 vs Alpha Legion ("Anoobis")
What a gorgeous army. Subtle paint scheme, "chosen" unit painted to mimic ultramarines, and a great composition. The mission was Capture and Control, with Spear head deployment. Chaos went first and parked a Predator, tactical squad and Vindicator on the objective in his table quarter and then rushed up a Rhine and Land Raider (each with troops inside) towards the objective on my side. He also saw his terminators come in on turn 2 and deep strike close to my objective. The ensuing firefight was really back and forth, with the game hanging in the balance for a couple turns. I will state right now that his Land Raider was the star of the show, brushing off bright lances, pulse lasers and Fire Dragons to allow him to contest my objective. I did get a vyper in to contest his, but Anoobis was a smart general and pulled out the victory. We had a blast, playing the game and admiring our units lack of ability at times. Props to Anoobis for the balanced and fun Chaos Marine list to play against - no crazy lashes etc here.
So, 3 games down and 3 losses. Not shaping up to take the "Best General" prize home, but I was thoroughly enjoying myself and all the games. Maybe it was luck, or a testament to the Ottawa Gaming community, but I had yet to play any "beardy/cheesey" lists or players. On to game 4!
Game 4 vs Blood Ravens ("Missing Link")
BEST GAME OF THE DAY. I don't know what happened with this game, but damn was it awesome. Scenario was simple, Spear head deployment and 2 objectives placed in the center of the opposing quarters - combined with Annihilation. "Missing Link" had what can only be called a perfect example of a marine army. 2 Tactical in rhinos, a pair of Predators, 2 Dreadnoughts, and a command squad in a Razorback. Oh, and as we noticed AFTER the game, his list included a 10 man Assault squad that he had "forgotten" in his case ALL DAY - He hadn't fielded in in any matches, basically playing -250pts all day. When we discovered this, his face went as red as his power armor for a good 30 minutes, and much laughing and kidding ensued.
But to the game. Where do I start. I couldn't hit a thing. On one turn, for example, I fired every strength 8 or better weapon I had ( 2x Bright lance, 2x EML, 2x Pulse laser, Fire Prism ) at his one dreadnought and all I was able to do was immobilize it. CRAZY. My only consolation was that the Blood Ravens seemed to have picked up on the ineptitude of my force, and decided to one-up me by missing just as much - if not more! We had a memorable combat around on objective, with a storm guardian squad accompanied by my Autarch lasting 4 round of combat against a tactical squad and his command squad before succumbing. We were laughing so much that the outcome of the game never really seemed to matter. I did manage to squeeze out a victory, only by "Missing Link" failing a morale test on a tactical squad and it fleeing on the bottom of turn 6, so it didn't count as contesting. So, finally, in game 4, I won.
What a great day and great set of games. All my opponents were stellar players, and supreme sportsman. I thoroughly enjoyed the great tables and fully painted armies on them. I also managed to walk away with the "Best Sportsman" award - and some Phat Loot! A 10 man tactical squad, that may just be the start of a new Chaos Marine army, we'll see. I have loads of bikes to paint still.....but that's another story. Please check out the event at http://gamesummit.ca . It was really well run and a great time for all sorts of gamers. There is a winter one scheduled - so check it out. Photos of the event are up at http://www.flickr.com/photos/gamesummit/ also so check them out.
Till next time...
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