Skip to main content

Crusaders! Tally Ho



25 pounders painted during my FLames of Lunch this week.


Howdy gang, another late video, last games before the end of our Escalation League for mid war closes out with Total Battle, at 1500 points. Tristan has Panzer Grenadiers minus the trucks, while I have 9 crusaders, 25 pounders and shermans.. speaking of..



Shermans


Tristan's guys assuming the now-classic infantry hiding in the woods posture.. make that "Forest"




Here is the Vid, for some reason, volume seems low, and Prip's Wife and friend were watching some show in the background, sorry.

Comments

  1. Despite totally botching some rules (I was sick and sniffling - apologies!) it was a decent game - and had takeaways.

    Sending in the 2 troops of Shermans piecemeal made it very easy for me to deal with them one at a time.

    The massed Crusader assault on the my left flank could easily have won you the game if Lady Luck was a little more kind. It was a very reasonable gamble, and one I would have done in your stead for sure.

    Brumbars are more effective as a fear mongering unit than as an actual unit that will kill their points cost of enemy.

    Looking forward to Total War tonight - 4500 pts per side!!!!

    ReplyDelete
  2. Don't forget tank lists can usually take infantry, they follow the tanks up the field then assult into woods to flush out infantry dug in... mind you were only playing 1500 pts mw so you cant really make mixed lists like that as easily as LW or larger point games.

    ReplyDelete

Post a Comment

Popular posts from this blog

Friday Night Fights & Project Ultra for WWPD

This week on the virtual battlefield, it was an all Infantry affair as I continued to test Rob's Canadians for the upcoming 2013 Historicon tournament. We rolled up 'No Retreat' as the mission. Seeing as we both field foot footsoldier lists, we had to roll over who would attack. I came up with the higher number after Rob rolled a big fat 1. After choosing which end he would defend, we began deployment and objective placements. Enjoy the video of the game and I happened to take some pics as well covering most of the action.

Looking at the board layout, Rob chose the best side from which to defend. No matter which way I wanted to approach from, there were going to be a lot of slow moving anti-tank guns and bog checks moving 4" at a time in order to get range on those dug in Canadians. I have to say after being bombarded nearly every turn, rocket batteries are the way to go for maximum effect on target.

I had a hard time breaking through all the terrain to get my guns go…

A forum?!

Who ever said imitation is the highest for of flattery? I guess I just did. So, I thought it was time we started our own forum, accessible by the public, to talk all things TableTop Tactician. Lists reviews, events/news, anything people want to chat about - so have at it!

So hope on over the to the Forum table and introduce yourself and get posting!

VERSION 4 Flames Test Game 1 DAK vs Desert Rats

"What do you say, old boy, shall we go kick the Jerries out of Africa?" Monty

Using the WWPD rules compilation, and stats and such from the preview copy of the rulebook that stores have, plus some from the latest WGI, we apply our Team Yankee prowess to run a Test game of Version 4.  TO make equivalent lists, I used V3 points for both (1340pts) and the DAK force comes out at 82 pts using V4 points.  Video with our opinions at bottom of article.   Lets see the lists: